
In 2022, I joined the Fireplace Games studio as a 3D Environment Artist. Under the supervision of Andréa Penz, I helped the team create their third-person swashbuckler action game En Garde! My tasks during this internship were varied: asset packs, fountain kits, vegetation, as well as layouts and level art.

In-game screenshots

En Garde! main screen.

Fountain and flowerbed.

Flowerbed and kitchen assets.

Fountain 01.

Fountain 02 and household assets.

Lavender.
Assets

Assets realised (except table and drapery).

Visible drapes in markets (without motifs).

Creation of different plants.

Assembly of flowerbeds.

Fountains (with the first version of the water shader).

Fountains created using a mix of trimsheet and single elements.
Level design

Chapter 1 arena.

Chapter 3 arena.

Chapter 3 arena.

Passage from chapter 4.
Level art

Level art from the beginning of chapter 1.
