Here's a 3D scene based on an environment featured in the opening to season 1 of the anime Ranking of Kings.

This environment was created on Unreal Engine 5 - the aim was to produce a scene mixing ruins and vegetation, and to practice lighting.

The Material for ruins lets me independently manage the tiling of the stone texture, as well as the colour of edges and ambient occlusion. I then added the possibility of using vertex painting to dirty certain areas.

